Progression guide

Mid Game Guide

Progress from level 30 into tougher hunts, gems, boss loops, market flipping, farming and better Salvagers Forge returns.

By Definya Team for route planning, wiki references and official video context.

Level 30-100+

What to focus on

  • Graduate from dwarf routes
  • Add gems to real gear
  • Carry potions and food for every hunt
  • Learn market flipping before listing expensive packs
  • Start boss and forge loops

Why these tips matter

This guide combines official Definya videos with player-useful references for monster difficulty, daily tiers, recipes and item progression.

  • Mid-game targets include Mud Golem level 38, Bloodfang the Eternal level 41, Giant Worm level 56, Wraith level 62, Cave Troll level 74, Cyclops level 77 and Arcthor level 89.
  • Daily task tiers 3-12 map roughly to levels 31-130, matching the shift from starter tasks into stronger hunting, farming and crafting tasks.
  • Mid crafting levels 26-50 lean heavily into Blacksmithing, Alchemy and Lumberjacking with materials such as Steel, Golden, Green and Obsidium Ingots, Diamonds, Magic Recipes and Phoenix Feathers.
01

1. Treat level 30 as the end of the tutorial rhythm

The 30-40 subtitles emphasize safer routing more than raw bravado. Orc areas, upper bridges and golem/cobold caves can punish undertrained characters even when the level number looks close.

  • Use the safer dwarf-side routes until your gear and gems catch up.
  • Avoid bridge crossings and unknown caves until you know what spawns there.
  • Premium teleport routes shorten travel, but they do not replace training, food and potions.
02

2. Build around gems, not only item level

The 50-60 videos are clear that progression becomes class and gear dependent. Gems can make a weak-looking character perform far above baseline, while missing defensive habits such as mana shield can still kill you.

  • Unequip an item before adding or removing gems.
  • Removing gems costs gold but does not destroy the gem, so you can reuse good gems on future gear.
  • Do not expect to stack duplicate gems freely on one item; plan mixed stat coverage for your class.
  • Speed gems are valuable for escape and positioning even if they are not your final build choice.
03

3. Level 40-60 hunt plan

Official route videos keep pointing players through dwarf routes, then troll and harder mixed-damage hunts as gear improves. Current levels reinforce this transition: mid mobs jump from the 30s into bosses and tier-12 enemies in the 40-60 band.

  • 40-50: continue dwarf areas if they remain safe and profitable.
  • 50-55: use easier troll routes if your class, gear and potions are ready.
  • 55-60: try harder mixed-damage hunts only when you understand their danger pattern. Mages should respect mana shield.
  • Avoid Troll Berserkers, rock throwers and trap caves if your HP pool is still low.
04

4. Gold loops: bosses, forge and flip

Mid game is where the economy opens. Boss loops, market underpricing and Salvagers Forge all appear in the subtitle evidence, but each has a different risk: travel time, price knowledge or accidental item destruction.

  • Boss loops are faster with premium teleport routes. Low/mid bosses cited in the videos include Bloodfang, wolf bosses, Talorin and Arcthor.
  • For market flip, buy underpriced stacks and relist near real pack value. Watch zeros carefully because market listings use full stack price.
  • Market listing fees are described as 2%, and delisting does not refund that fee.
  • Higher Blacksmith improves Salvagers Forge output, so mid-game skill training increases future profit.
05

5. Parallel progression: farming and crafting

Farming and crafting are not side fluff. Daily tasks can ask for farming progress, while recipes unlock stronger gear and consumables by skill level.

  • Farmland is open PvP territory, but the video notes characters under level 50 cannot be attacked there.
  • Plant during rain when possible, otherwise refill and use a watering can.
  • Store harvested herbs and monster drops because Alchemy, potion crafting and Blacksmithing recipes consume many small resources.

Official videos

Watch the route videos

Embedded from Definya Oficial. These were selected because their subtitles mention the route, warning, economy loop or mechanic used in this guide.

Para Upar do 30 ao 40 - PT 1

Safer dwarf routing and danger warnings around orc/golem/cobold paths.

Open on YouTube

Upando do 30 ao 40 - PT2

Dwarf continuation, 40-50/60 route notes, gems, potions and party XP.

Open on YouTube

Hunt para Upar do 50 ao 60 - PT1

Class/gear dependency, mana shield warning and gem explanation.

Open on YouTube

Hunt para Upar do 50 ao 60 - PT2

Safer troll option and warnings about harder adjacent routes.

Open on YouTube

Gold Fácil / Flip

Market flipping, stack pricing, listing fees and common pricing mistakes.

Open on YouTube

Farm Gold - Bosses Low LVL

Low/mid boss loop examples and premium teleport efficiency.

Open on YouTube