Progress from level 30 into tougher hunts, gems, boss loops, market flipping, farming and better Salvagers Forge returns.
By Definya Team for route planning, wiki references and official video context.
01 1. Treat level 30 as the end of the tutorial rhythm
The 30-40 subtitles emphasize safer routing more than raw bravado. Orc areas, upper bridges and golem/cobold caves can punish undertrained characters even when the level number looks close.
- Use the safer dwarf-side routes until your gear and gems catch up.
- Avoid bridge crossings and unknown caves until you know what spawns there.
- Premium teleport routes shorten travel, but they do not replace training, food and potions.
02 2. Build around gems, not only item level
The 50-60 videos are clear that progression becomes class and gear dependent. Gems can make a weak-looking character perform far above baseline, while missing defensive habits such as mana shield can still kill you.
- Unequip an item before adding or removing gems.
- Removing gems costs gold but does not destroy the gem, so you can reuse good gems on future gear.
- Do not expect to stack duplicate gems freely on one item; plan mixed stat coverage for your class.
- Speed gems are valuable for escape and positioning even if they are not your final build choice.
03 3. Level 40-60 hunt plan
Official route videos keep pointing players through dwarf routes, then troll and harder mixed-damage hunts as gear improves. Current levels reinforce this transition: mid mobs jump from the 30s into bosses and tier-12 enemies in the 40-60 band.
- 40-50: continue dwarf areas if they remain safe and profitable.
- 50-55: use easier troll routes if your class, gear and potions are ready.
- 55-60: try harder mixed-damage hunts only when you understand their danger pattern. Mages should respect mana shield.
- Avoid Troll Berserkers, rock throwers and trap caves if your HP pool is still low.
04 4. Gold loops: bosses, forge and flip
Mid game is where the economy opens. Boss loops, market underpricing and Salvagers Forge all appear in the subtitle evidence, but each has a different risk: travel time, price knowledge or accidental item destruction.
- Boss loops are faster with premium teleport routes. Low/mid bosses cited in the videos include Bloodfang, wolf bosses, Talorin and Arcthor.
- For market flip, buy underpriced stacks and relist near real pack value. Watch zeros carefully because market listings use full stack price.
- Market listing fees are described as 2%, and delisting does not refund that fee.
- Higher Blacksmith improves Salvagers Forge output, so mid-game skill training increases future profit.
05 5. Parallel progression: farming and crafting
Farming and crafting are not side fluff. Daily tasks can ask for farming progress, while recipes unlock stronger gear and consumables by skill level.
- Farmland is open PvP territory, but the video notes characters under level 50 cannot be attacked there.
- Plant during rain when possible, otherwise refill and use a watering can.
- Store harvested herbs and monster drops because Alchemy, potion crafting and Blacksmithing recipes consume many small resources.