Wiki · Pets and Summons

Pets and Summons Overview

Player-focused guide to capturing pets, summoning companions, pet growth, pet death, gems, and NPC summons.

By Definya Team

Pets are companion creatures that players can capture with Pet Runes, summon, train, and improve over time. Treat them as long-term helpers rather than disposable summons.

Capturing a pet

To capture a creature, weaken it below 25% HP and use a Pet Rune. Capture is chance-based:

  • Base capture chance starts around 30%.
  • Normal captures can reach up to 80%, with an absolute cap around 90%.
  • Harder creature tiers reduce capture chance.
  • Capture chance should not fall below about 10% when the attempt is valid.

Better Pet Rune rarities improve capture chance:

  • Common: no extra bonus
  • Uncommon: small bonus
  • Rare: medium bonus
  • Epic: large bonus
  • Legendary: very large bonus

Minimum capture level scales with creature tier. Low-tier creatures can be captured from the start, while high-tier creatures may require levels such as 50, 100, 180, or 200.

Pet Runes

A Pet Rune stores the bound pet and controls whether you can summon it. If a pet-related action is not working, check that the rune is still in your inventory, the pet is valid, and your character meets the requirement.

Summoning limits

You can usually summon 1 pet from level 1-99. From level 100 onward, you can summon up to 2 pets, with 2 also acting as the overall active-pet cap.

Pets appear close to you, follow at short range, and can teleport back if they fall too far behind.

Pet behavior in battle

Pets can fight alongside you, but they are not full replacements for your character:

  • Pet damage is scaled down compared with normal player damage.
  • Hostile creatures can choose to attack pets.
  • Low-health pets are more likely to draw attention during some fights.
  • Pets follow and retarget automatically, so positioning still matters.

XP, levels, and skills

Pets can gain XP and improve over time. They gain a share of progress rather than matching the player’s full rate. As a pet levels, its health and damage can improve.

Use pets for steady support, not instant power spikes. If you want a stronger companion, keep it alive, keep using it, and improve the rune/gem setup when available.

Pet death and cooldowns

When a pet dies, expect a small XP/skill penalty and a cooldown before it can return. Higher-tier pets can have longer cooldowns. Pets also regenerate over time, so pulling back before a pet dies can be worth it.

Pet gems

Pet Rune gem enhancement can add attack, defense, or effect bonuses. Because pet and gem UI can change, verify the live game before following detailed click-by-click pet gem instructions.

NPC summons versus player pets

NPC summons are different from player pets:

  • They are temporary minions created by NPCs.
  • A summoner can have several active summons.
  • They usually spawn near the summoner and use a cooldown.
  • They grant no loot and no XP.
  • They disappear on death or when their summoner dies.