Wiki · NPCs, Monsters, and Bosses
Loot, Raids, and Bosses
How monster deaths, loot chances, gold, party bonuses, bosses, and raid events work.
Loot is decided when a monster dies. Your contribution, party participation, gold/item rolls, rarity, and special monster forms can all affect the reward.
Death and loot flow
When a normal NPC dies:
- The death queue processes the NPC under a lock.
- XP is assigned based on contribution and party rules.
- A loot container can appear.
- Gold and item drops are rolled.
- Party drop bonuses and special form multipliers are applied where relevant.
- Daily task and quest progress can be updated.
- The creature is frozen or scheduled for respawn depending on its type.
Summoned minions are an exception: they drop no loot, grant no XP, and disappear on death.
Core loot rules
Loot is chance-based. Gold, crafting materials, spell tomes, food, and daily-task scrolls can all use different drop chances. Newer characters may see more helpful food/gold support than late-game characters.
Do not rely on old screenshots or outdated notes for loot values; use the current game UI and wiki tables.
Special forms and rewards
NPC special forms can change XP and loot:
- Giant form:
5%spawn chance,1.3xstats,2xloot,1.5xXP. - Variant form: about
16%total variant chance,1.5xloot,1.2xXP. - Boss form:
6xstats,9xloot,6xXP.
Boss item drops can receive rarity upgrades:
- Base chance:
10%. - Tier bonus:
0.5%per boss tier. - Maximum chance:
35%.
Party drop bonus
Parties can contribute a drop-ratio bonus, currently capped at 30 percentage points. See the social guide for party XP, drop-ratio, skill, and distribution benefits.
Bodies and cleanup
When drops succeed, loot can be placed into a creature body or container. Summons and special cases may leave no lootable body, so do not assume every enemy always leaves one.
Raid events
Raids are events that spawn raid-linked hostile creatures and notify players. Raid features include:
- Automatic activation from scheduled checks.
- Manual admin control through raid commands.
- Active raid state.
- In-game and community notifications.
- Raid-specific creatures and rewards.
- Minimum duration before auto-shutdown.
The raid docs list example raids such as:
- Ilya Orc’s Invasion (
orc-raid-ilya) - Malakar’s Raid on Ilya (
malakar-raid-ilya)
Player-facing raid information is usually about the raid name, warning message, current status, and trigger chance.
What to avoid claiming
- Exact per-creature drop odds unless they are shown in current game data.
- Exact raid spawn times unless the current game schedule confirms it.
- That summons grant XP or loot; the inspected summon docs explicitly say they do not.