Tutorials · Items

Inventory, Equipment, and Loot

A beginner explanation of Inventory, Equipment, item actions, and loot containers.

beginner By Definya Team

Items are managed through two main menu labels:

  • Inventory
  • Equipment

Open Inventory to view carried items. Open Equipment to view equipped gear slots.

Inventory basics

The inventory system stores items in containers and supports nested containers. It handles:

  • item pickup
  • stacking compatible stackable items
  • item movement between containers
  • inventory space checks
  • weight calculations
  • real-time updates from the game

For item database details later, use Items.

Equipment basics

The equipment system controls whether an item can be equipped. It checks rules such as:

  • the item can only go into allowed equipment slots
  • the character class must be allowed to use the item subtype
  • the character must meet minimum level and skill requirements
  • the item must be in the character’s inventory
  • two-handed weapons and shields have special hand-slot rules

Equipment uses slots such as:

  • head
  • neck
  • leftHand
  • rightHand
  • ring
  • legs
  • boot
  • accessory
  • armor
  • inventory

Item actions and drag/drop

The item container UI routes actions such as:

  • Drop
  • Equip
  • container open actions
  • item property updates
  • DetachGem

When dropping an item outside a container, the UI asks for confirmation with text like:

Are you sure you want to drop [item name]?

Drag and drop can also equip or unequip items depending on where the item starts and where it is dropped. Dragging from Inventory toward equipment equips items, and dragging from Equipment toward an allowed container unequips them.

Loot basics

After an NPC dies, it can leave loot on an NPC body container. Loot categories include:

  • gold
  • crafting materials
  • food
  • equipment
  • spell tomes

Loot can roll different rarity tiers:

  • Common
  • Uncommon
  • Rare
  • Epic
  • Legendary

Loot chances depend on the creature and modifiers such as item type and special monster forms. Do not assume a specific item drops from a specific enemy unless the Mobs or Items page confirms it.

Beginner item tips

  • Keep some free Inventory space before questing or fighting.
  • Read item requirements before trying to equip gear.
  • Be careful with Drop; dropped items use a confirmation prompt, but you should still avoid dropping important items.
  • If a gem action appears, use DetachGem only when you understand what is attached to the item.
  • Check Recipes before saving or selling crafting materials.