Wiki · Classes and Builds

Hunter

Player guide for the Hunter class: strengths, weak spots, early goals, and useful next steps.

By Definya Team

Hunter is the distance and dexterity specialist. If you want ranged weapon progression to be a primary identity, Hunter is the cleanest class fit.

Progression profile

Hunter class profile

Relative fit: 1 = niche, 5 = defining strength.

MeleeRangedMagicDefenseMobilitySupport
Melee3/5 · dagger backup
Ranged5/5 · primary identity
Magic2/5 · weak lane
Defense3/5 · positioning matters
Mobility5/5 · dexterity-led
Support2/5 · utility through range

Strongest progression lanes

  • Basic attributes: dexterity
  • Combat skills: dagger, distance

Good affinities

  • Basic attributes: strength

Average affinities

  • Basic attributes: resistance, magic resistance
  • Combat skills: sword, club, axe, fist, shielding

Weak or slower affinities

  • Weak: magic

Crafting and gathering

Every class can learn the main crafting and gathering skills: fishing, mining, lumberjacking, cooking, alchemy, and blacksmithing. Pick the ones that support your gear, food, potions, or economy goals.

How to build around Hunter

  • Prioritize distance and dexterity.
  • Dagger is also a strong close-range option.
  • Hunter is more forgiving than Rogue if you dabble in average physical skills, but it still shines most with ranged play.
  • Magic is the weakest basic direction for this class.

Good early goals

  • Keep ammunition or ranged resources in mind when using distance weapons.
  • Maintain a practical backup plan for close-range situations.
  • Take advantage of Hunter’s distance/dexterity synergy instead of spreading SP across too many weapons.

Helpful next steps