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Ghost
Ghost race guide: Shadow Walker faction, class choices, racial modifiers, four racial spells and undead interactions.
Ghost is a Shadow Walker race built around magic resistance, invisibility and corruption. It counts as undead, so Paladin Undead Bane and other undead-target effects apply to Ghost characters.
An undead Shadow Walker race built around magic resistance, stealth and corruption. Its four racial spells need tomes.
7 classes availableClass choices & portraits
Choose Warrior, Berserker, Druid, Sorcerer, Rogue, Hunter or Necromancer. Class choice changes your progression and spells; choosing a different appearance does not change your race.
Portrait art for this race is not in the browser yet. The in-game creation screen shows its available appearances.
Browse every portrait and appearance →
Racial bonuses & tradeoffs
These racial skill modifiers are separate from your class's progression affinities. A negative modifier does not prevent you from learning or using that skill. Every class can pursue crafting and gathering.
Attributes
- Magic+10%
- Magic Resistance+20%
- Resistance-10%
- Dexterity+10%
Combat skills
- Distance+10%
- Dagger+10%
Crafting & gathering
- Fishing-10%
- Alchemy+10%
Racial spells & level milestones
These spells are exclusive to Ghost characters and are available to every compatible class unless a class is listed separately below. Character level alone is not enough: meet the named casting requirement shown in your spellbook, learn the spell, and have enough mana. See Spells and Magic for casting and learning.
| Spell | Cast requirements | What it does |
|---|---|---|
| Fade | Level 10 + Magic 5 | Become invisible for 10–25 seconds, like Rogue Stealth. Attacking or taking a hostile action breaks it. |
| Spectral Drain | Level 10 + Magic 10 | Deal corruption damage and heal for 30% of the health damage actually dealt. |
| Haunting Wail | Level 15 + Magic 10 | Damage every eligible enemy around you with corruption and stun them for 1.5 seconds. Safe Mode targets take neither effect. |
| Ectoplasm Bolt | Level 20 + Magic 12 | Deal corruption damage and add a freezing tick that slows players. |
Important limitations
- Ghost can choose Warrior, Berserker, Druid, Sorcerer, Rogue, Hunter or Necromancer. It cannot choose Paladin or Amazon.
- All four Ghost spells need spell tomes; level alone does not teach them.
- Fade uses the same visibility rules as Rogue Stealth. A hostile action reveals you.
- Haunting Wail and Spectral Drain respect Safe Mode and PvP protections.