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Necromancer
Player guide for the Necromancer class: corruption spells, temporary minions, progression strengths and class availability.
Necromancer is a corruption caster and summoner. It shares the Sorcerer progression profile, but its magic affinity is slightly lower and its identity comes from temporary minions and life-draining spells.
Availability
Necromancer is available to Human, Elf, Undead and Ghost characters. Paladin and Amazon are Human-only, and the other races cannot choose Necromancer.
Progression profile
Necromancer class profile
Relative fit: 1 = niche, 5 = defining strength.
Strongest progression lanes
- Basic attributes: magic resistance
- Basic attributes: magic
Weak or slower affinities
- Weak: strength, dagger, shielding
- Terrible: sword, club, axe, fist, distance
Spells
Necromancer damage and effects use Corruption. Dismiss Minions is the only tier-one spell and is learned automatically. Every other spell needs a spell tome.
| Spell | Requirement | Tome | What it does |
|---|---|---|---|
| Dismiss Minions | Magic 10 | Tier 1, automatic | Removes every minion you control. |
| Bone Spear | Magic 10 | Tier 2 | Ranged corruption damage. |
| Life Tap | Magic 15 | Tier 2 | Corruption damage that heals you for health actually lost. |
| Bone Shield | Magic 20 | Tier 3 | Raises block chance for a short time. |
| Curse of Weakness | Magic 20 | Tier 3 | Lowers the target’s Strength and Resistance. |
| Raise Skeleton | Magic 10 | Tier 2 | Summons a skeleton minion. |
| Raise Ghoul | Magic 25 | Tier 3 | Summons a ghoul minion. |
| Raise Skeleton Warrior | Magic 40 | Tier 4 | Summons an armored skeleton warrior. |
| Raise Wraith | Magic 60 | Tier 5 | Summons a wraith minion. |
| Summon Demon Skeleton | Magic 80 | Tier 6 | Summons a demon skeleton. |
Minions
Each summon lasts three minutes. You can control one minion at Magic 10, two at Magic 40 and three at Magic 70. The cap counts every minion you own, so summoning a second creature can fail when the cap is full. Minions scale with your Magic level and use the combat skills authored on their blueprint.
Minions follow you and fight nearby enemies. A minion kill is credited to you, including PvP kills and their faction-war or guild-war consequences. Dismiss Minions, logout and death remove your minions.
Equipment
Necromancer trains staffs, books and daggers as class equipment. Staffs support spellcasting; daggers are the practical physical backup. Shielding and heavy armor are slow progression paths.